

With crit factored in, Adamantite Sword puts out 181.3 DPS against 92.7 for Beam Sword — about 96% more damage per second. Base hits are Adamantite Sword 61 vs Beam Sword 52, so the gap comes as much from attack speed and crit as from raw damage.
Adamantite Sword swings faster at a 21-tick use time versus 35, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Beam Sword hits with more knockback (6.5 vs 6), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Adamantite Sword | Beam Sword |
|---|---|---|
| Damage | 61 | 52 |
| Use time | 21 ticks | 35 ticks |
| Crit chance | 4% | 4% |
| Knockback | 6 | 6.5 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 0 | 11 |
| Sells for | 2 76 | 60 |
Adamantite Sword averages 181.3 DPS with crit. Beam Sword averages 92.7 DPS with crit. Adamantite Sword is ahead by 88.5 DPS.
Adamantite Sword has the shorter 21-tick use time, so it attacks faster than Beam Sword at 35 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the early-hardmode tier.