// weapon comparison

Blue Moon vs Dark Lance

Melee weapons · pre-hardmode tier

The verdict

With crit factored in, Dark Lance puts out 96.4 DPS against 37.4 for Blue Moon — about 158% more damage per second. Base hits are Blue Moon 27 vs Dark Lance 34, so the gap comes as much from attack speed and crit as from raw damage.

Dark Lance swings faster at a 22-tick use time versus 45, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.

For crowd control, Blue Moon hits with more knockback (6 vs 5), keeping enemies at range while you reposition.

Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatBlue MoonDark Lance
Damage2734
Use time45 ticks22 ticks
Crit chance4%4%
Knockback65
Defense00
Mana cost00
Shoot speed126
Sells for

When to use which

open DPS calculator →
Pick Blue Moon if…
Pick Dark Lance if…
  • You want higher raw damage per hit (34 vs 27).
  • You prefer faster use time (22 ticks vs 45).
  • Pure DPS matters most — Dark Lance wins by 59.0 DPS.

Frequently asked

Which deals more DPS: Blue Moon or Dark Lance? +

Blue Moon averages 37.4 DPS with crit. Dark Lance averages 96.4 DPS with crit. Dark Lance is ahead by 59.0 DPS.

Is Blue Moon or Dark Lance faster to use? +

Dark Lance has the shorter 22-tick use time, so it attacks faster than Blue Moon at 45 ticks.

Do Blue Moon and Dark Lance use the same class build? +

Yes — both are Melee weapons and share the same armor and accessory bonuses.

Are Blue Moon and Dark Lance from the same progression tier? +

Yes — both belong to the pre-hardmode tier.