// weapon comparison

Blue Moon vs Sunfury

Melee weapons · pre-hardmode tier

The verdict

With crit factored in, Sunfury puts out 45.7 DPS against 37.4 for Blue Moon — about 22% more damage per second. Base hits are Blue Moon 27 vs Sunfury 32, so the gap comes as much from attack speed and crit as from raw damage.

Sunfury also carries the higher base crit chance (7% vs 4%), which scales further with crit-boosting armor and accessories.

For crowd control, Sunfury hits with more knockback (6.75 vs 6), keeping enemies at range while you reposition.

Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatBlue MoonSunfury
Damage2732
Use time45 ticks45 ticks
Crit chance4%7%
Knockback66.75
Defense00
Mana cost00
Shoot speed1212
Sells for

When to use which

open DPS calculator →
Pick Blue Moon if…
Pick Sunfury if…
  • You want higher raw damage per hit (32 vs 27).
  • You're stacking crit-chance gear (+3% over Blue Moon).
  • Pure DPS matters most — Sunfury wins by 8.2 DPS.

Frequently asked

Which deals more DPS: Blue Moon or Sunfury? +

Blue Moon averages 37.4 DPS with crit. Sunfury averages 45.7 DPS with crit. Sunfury is ahead by 8.2 DPS.

Is Blue Moon or Sunfury faster to use? +

Both share the same 45-tick use time, so neither is faster to swing.

Do Blue Moon and Sunfury use the same class build? +

Yes — both are Melee weapons and share the same armor and accessory bonuses.

Are Blue Moon and Sunfury from the same progression tier? +

Yes — both belong to the pre-hardmode tier.