

With crit factored in, Musket puts out 62.8 DPS against 21.8 for Boomstick — about 187% more damage per second. Base hits are Boomstick 14 vs Musket 31, so the gap comes as much from attack speed and crit as from raw damage.
Musket swings faster at a 32-tick use time versus 40, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Musket also carries the higher base crit chance (8% vs 4%), which scales further with crit-boosting armor and accessories.
For crowd control, Boomstick hits with more knockback (5.75 vs 5.25), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Boomstick | Musket |
|---|---|---|
| Damage | 14 | 31 |
| Use time | 40 ticks | 32 ticks |
| Crit chance | 4% | 8% |
| Knockback | 5.75 | 5.25 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 5.35 | 9 |
| Sells for | 40 | — |
Boomstick averages 21.8 DPS with crit. Musket averages 62.8 DPS with crit. Musket is ahead by 40.9 DPS.
Musket has the shorter 32-tick use time, so it attacks faster than Boomstick at 40 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.