// weapon comparison

Brand of the Inferno vs Gungnir

Melee weapons · mech tier

The verdict

With crit factored in, Brand of the Inferno puts out 296.4 DPS against 173.0 for Gungnir — about 71% more damage per second. Base hits are Brand of the Inferno 95 vs Gungnir 61, so the gap comes as much from attack speed and crit as from raw damage.

Brand of the Inferno swings faster at a 20-tick use time versus 22, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.

For crowd control, Brand of the Inferno hits with more knockback (6.5 vs 6.4), keeping enemies at range while you reposition.

Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatBrand of the InfernoGungnir
Damage9561
Use time20 ticks22 ticks
Crit chance4%4%
Knockback6.56.4
Defense00
Mana cost00
Shoot speed115.6
Sells for 20 4 60

When to use which

open DPS calculator →
Pick Brand of the Inferno if…
  • You want higher raw damage per hit (95 vs 61).
  • You prefer faster use time (20 ticks vs 22).
  • Pure DPS matters most — Brand of the Inferno wins by 123 DPS.
Pick Gungnir if…

Frequently asked

Which deals more DPS: Brand of the Inferno or Gungnir? +

Brand of the Inferno averages 296.4 DPS with crit. Gungnir averages 173.0 DPS with crit. Brand of the Inferno is ahead by 123.4 DPS.

Is Brand of the Inferno or Gungnir faster to use? +

Brand of the Inferno has the shorter 20-tick use time, so it attacks faster than Gungnir at 22 ticks.

Do Brand of the Inferno and Gungnir use the same class build? +

Yes — both are Melee weapons and share the same armor and accessory bonuses.

Are Brand of the Inferno and Gungnir from the same progression tier? +

Yes — both belong to the mech tier.