// weapon comparison

Brand of the Inferno vs Light Disc

Melee weapons · mech tier

The verdict

With crit factored in, Brand of the Inferno puts out 296.4 DPS against 267.4 for Light Disc — about 11% more damage per second. Base hits are Brand of the Inferno 95 vs Light Disc 60, so the gap comes as much from attack speed and crit as from raw damage.

Light Disc swings faster at a 14-tick use time versus 20, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.

For crowd control, Light Disc hits with more knockback (8 vs 6.5), keeping enemies at range while you reposition.

Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatBrand of the InfernoLight Disc
Damage9560
Use time20 ticks14 ticks
Crit chance4%4%
Knockback6.58
Defense00
Mana cost00
Shoot speed1116
Sells for 20 3

When to use which

open DPS calculator →
Pick Brand of the Inferno if…
  • You want higher raw damage per hit (95 vs 60).
  • Pure DPS matters most — Brand of the Inferno wins by 29.0 DPS.
Pick Light Disc if…
  • You prefer faster use time (14 ticks vs 20).

Frequently asked

Which deals more DPS: Brand of the Inferno or Light Disc? +

Brand of the Inferno averages 296.4 DPS with crit. Light Disc averages 267.4 DPS with crit. Brand of the Inferno is ahead by 29.0 DPS.

Is Brand of the Inferno or Light Disc faster to use? +

Light Disc has the shorter 14-tick use time, so it attacks faster than Brand of the Inferno at 20 ticks.

Do Brand of the Inferno and Light Disc use the same class build? +

Yes — both are Melee weapons and share the same armor and accessory bonuses.

Are Brand of the Inferno and Light Disc from the same progression tier? +

Yes — both belong to the mech tier.