

With crit factored in, Gladius puts out 156.0 DPS against 20.8 for Cactus Sword — about 650% more damage per second. Base hits are Cactus Sword 10 vs Gladius 15, so the gap comes as much from attack speed and crit as from raw damage.
Gladius swings faster at a 6-tick use time versus 30, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Cactus Sword hits with more knockback (4.5 vs 3), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Cactus Sword | Gladius |
|---|---|---|
| Damage | 10 | 15 |
| Use time | 30 ticks | 6 ticks |
| Crit chance | 4% | 4% |
| Knockback | 4.5 | 3 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 0 | 2.4 |
| Sells for | 3 60 | 6 |
Cactus Sword averages 20.8 DPS with crit. Gladius averages 156.0 DPS with crit. Gladius is ahead by 135.2 DPS.
Gladius has the shorter 6-tick use time, so it attacks faster than Cactus Sword at 30 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.