

With crit factored in, Flamarang puts out 152.9 DPS against 96.4 for Dark Lance — about 59% more damage per second. Base hits are Dark Lance 34 vs Flamarang 49, so the gap comes as much from attack speed and crit as from raw damage.
Flamarang swings faster at a 20-tick use time versus 22, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Flamarang hits with more knockback (8 vs 5), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Dark Lance | Flamarang |
|---|---|---|
| Damage | 34 | 49 |
| Use time | 22 ticks | 20 ticks |
| Crit chance | 4% | 4% |
| Knockback | 5 | 8 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 6 | 14 |
| Sells for | — | 2 |
Dark Lance averages 96.4 DPS with crit. Flamarang averages 152.9 DPS with crit. Flamarang is ahead by 56.4 DPS.
Flamarang has the shorter 20-tick use time, so it attacks faster than Dark Lance at 22 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.