

With crit factored in, Diamond Staff puts out 55.2 DPS against 33.0 for Sapphire Staff — about 67% more damage per second. Base hits are Diamond Staff 23 vs Sapphire Staff 18, so the gap comes as much from attack speed and crit as from raw damage.
Diamond Staff swings faster at a 26-tick use time versus 34, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Diamond Staff hits with more knockback (5.5 vs 4), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Diamond Staff | Sapphire Staff |
|---|---|---|
| Damage | 23 | 18 |
| Use time | 26 ticks | 34 ticks |
| Crit chance | 4% | 4% |
| Knockback | 5.5 | 4 |
| Defense | 0 | 0 |
| Mana cost | 8 | 6 |
| Shoot speed | 9.5 | 7.5 |
| Sells for | 60 | 20 |
Diamond Staff averages 55.2 DPS with crit. Sapphire Staff averages 33.0 DPS with crit. Diamond Staff is ahead by 22.2 DPS.
Diamond Staff has the shorter 26-tick use time, so it attacks faster than Sapphire Staff at 34 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.