

With crit factored in, Flamelash puts out 66.6 DPS against 37.1 for Emerald Staff — about 80% more damage per second. Base hits are Emerald Staff 19 vs Flamelash 32, so the gap comes as much from attack speed and crit as from raw damage.
Flamelash swings faster at a 30-tick use time versus 32, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Flamelash hits with more knockback (6.5 vs 4.25), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Emerald Staff | Flamelash |
|---|---|---|
| Damage | 19 | 32 |
| Use time | 32 ticks | 30 ticks |
| Crit chance | 4% | 4% |
| Knockback | 4.25 | 6.5 |
| Defense | 0 | 0 |
| Mana cost | 6 | 21 |
| Shoot speed | 8 | 6 |
| Sells for | 30 | — |
Emerald Staff averages 37.1 DPS with crit. Flamelash averages 66.6 DPS with crit. Flamelash is ahead by 29.5 DPS.
Flamelash has the shorter 30-tick use time, so it attacks faster than Emerald Staff at 32 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.