

With crit factored in, Eternia Crystal puts out 296.4 DPS against 152.9 for Flamarang — about 94% more damage per second. Base hits are Eternia Crystal 95 vs Flamarang 49, so the gap comes as much from attack speed and crit as from raw damage.
For crowd control, Flamarang hits with more knockback (8 vs 6.5), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Eternia Crystal | Flamarang |
|---|---|---|
| Damage | 95 | 49 |
| Use time | 20 ticks | 20 ticks |
| Crit chance | 4% | 4% |
| Knockback | 6.5 | 8 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 11 | 14 |
| Sells for | 20 | 2 |
Eternia Crystal averages 296.4 DPS with crit. Flamarang averages 152.9 DPS with crit. Eternia Crystal is ahead by 143.5 DPS.
Both share the same 20-tick use time, so neither is faster to swing.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.