

With crit factored in, Eventide puts out 1560.0 DPS against 187.2 for Grenade Launcher — about 733% more damage per second. Base hits are Eventide 50 vs Grenade Launcher 60, so the gap comes as much from attack speed and crit as from raw damage.
Eventide swings faster at a 2-tick use time versus 20, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Grenade Launcher hits with more knockback (4 vs 2), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Eventide | Grenade Launcher |
|---|---|---|
| Damage | 50 | 60 |
| Use time | 2 ticks | 20 ticks |
| Crit chance | 4% | 4% |
| Knockback | 2 | 4 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 10 | 10 |
| Sells for | 1 | — |
Eventide averages 1560.0 DPS with crit. Grenade Launcher averages 187.2 DPS with crit. Eventide is ahead by 1372.8 DPS.
Eventide has the shorter 2-tick use time, so it attacks faster than Grenade Launcher at 20 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the lunar tier.