

With crit factored in, Eventide puts out 1560.0 DPS against 99.8 for Proximity Mine Launcher — about 1463% more damage per second. Base hits are Eventide 50 vs Proximity Mine Launcher 80, so the gap comes as much from attack speed and crit as from raw damage.
Eventide swings faster at a 2-tick use time versus 50, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Proximity Mine Launcher hits with more knockback (4 vs 2), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Eventide | Proximity Mine Launcher |
|---|---|---|
| Damage | 50 | 80 |
| Use time | 2 ticks | 50 ticks |
| Crit chance | 4% | 4% |
| Knockback | 2 | 4 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 10 | 12 |
| Sells for | 1 | — |
Eventide averages 1560.0 DPS with crit. Proximity Mine Launcher averages 99.8 DPS with crit. Eventide is ahead by 1460.2 DPS.
Eventide has the shorter 2-tick use time, so it attacks faster than Proximity Mine Launcher at 50 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the lunar tier.