

With crit factored in, Starlight puts out 880.0 DPS against 205.9 for Flairon — about 327% more damage per second. Base hits are Flairon 66 vs Starlight 80, so the gap comes as much from attack speed and crit as from raw damage.
Starlight swings faster at a 6-tick use time versus 20, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Starlight also carries the higher base crit chance (10% vs 4%), which scales further with crit-boosting armor and accessories.
For crowd control, Flairon hits with more knockback (4.5 vs 4), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Flairon | Starlight |
|---|---|---|
| Damage | 66 | 80 |
| Use time | 20 ticks | 6 ticks |
| Crit chance | 4% | 10% |
| Knockback | 4.5 | 4 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 14 | 15 |
| Sells for | 1 | 1 |
Flairon averages 205.9 DPS with crit. Starlight averages 880.0 DPS with crit. Starlight is ahead by 674.1 DPS.
Starlight has the shorter 6-tick use time, so it attacks faster than Flairon at 20 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the lunar tier.