

With crit factored in, Gladius puts out 156.0 DPS against 124.8 for Pearlwood Sword — about 25% more damage per second. Base hits are Gladius 15 vs Pearlwood Sword 30, so the gap comes as much from attack speed and crit as from raw damage.
Gladius swings faster at a 6-tick use time versus 15, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Pearlwood Sword hits with more knockback (7 vs 3), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Gladius | Pearlwood Sword |
|---|---|---|
| Damage | 15 | 30 |
| Use time | 6 ticks | 15 ticks |
| Crit chance | 4% | 4% |
| Knockback | 3 | 7 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 2.4 | 0 |
| Sells for | 6 | 20 |
Gladius averages 156.0 DPS with crit. Pearlwood Sword averages 124.8 DPS with crit. Gladius is ahead by 31.2 DPS.
Gladius has the shorter 6-tick use time, so it attacks faster than Pearlwood Sword at 15 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.