

With crit factored in, Star Cannon puts out 286.0 DPS against 108.2 for Handgun — about 164% more damage per second. Base hits are Handgun 26 vs Star Cannon 55, so the gap comes as much from attack speed and crit as from raw damage.
Star Cannon swings faster at a 12-tick use time versus 15, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Handgun | Star Cannon |
|---|---|---|
| Damage | 26 | 55 |
| Use time | 15 ticks | 12 ticks |
| Crit chance | 4% | 4% |
| Knockback | 3 | 3 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 10 | 14 |
| Sells for | — | 10 |
Handgun averages 108.2 DPS with crit. Star Cannon averages 286.0 DPS with crit. Star Cannon is ahead by 177.8 DPS.
Star Cannon has the shorter 12-tick use time, so it attacks faster than Handgun at 15 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.