

With crit factored in, Molten Fury puts out 87.9 DPS against 52.0 for Harpoon — about 69% more damage per second. Base hits are Harpoon 25 vs Molten Fury 31, so the gap comes as much from attack speed and crit as from raw damage.
Molten Fury swings faster at a 22-tick use time versus 30, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Harpoon hits with more knockback (6 vs 2), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Harpoon | Molten Fury |
|---|---|---|
| Damage | 25 | 31 |
| Use time | 30 ticks | 22 ticks |
| Crit chance | 4% | 4% |
| Knockback | 6 | 2 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 15 | 8 |
| Sells for | 54 | 54 |
Harpoon averages 52.0 DPS with crit. Molten Fury averages 87.9 DPS with crit. Molten Fury is ahead by 35.9 DPS.
Molten Fury has the shorter 22-tick use time, so it attacks faster than Harpoon at 30 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.