

With crit factored in, Ice Rod puts out 194.1 DPS against 150.8 for Laser Rifle — about 29% more damage per second. Base hits are Ice Rod 28 vs Laser Rifle 29, so the gap comes as much from attack speed and crit as from raw damage.
Ice Rod swings faster at a 9-tick use time versus 12, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Laser Rifle hits with more knockback (2.5 vs 2), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Ice Rod | Laser Rifle |
|---|---|---|
| Damage | 28 | 29 |
| Use time | 9 ticks | 12 ticks |
| Crit chance | 4% | 4% |
| Knockback | 2 | 2.5 |
| Defense | 0 | 0 |
| Mana cost | 6 | 8 |
| Shoot speed | 12 | 17 |
| Sells for | — | 3 |
Ice Rod averages 194.1 DPS with crit. Laser Rifle averages 150.8 DPS with crit. Ice Rod is ahead by 43.3 DPS.
Ice Rod has the shorter 9-tick use time, so it attacks faster than Laser Rifle at 12 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the early-hardmode tier.