

With crit factored in, Ruler puts out 149.8 DPS against 41.6 for Iron Shortsword — about 260% more damage per second. Base hits are Iron Shortsword 8 vs Ruler 12, so the gap comes as much from attack speed and crit as from raw damage.
Ruler swings faster at a 5-tick use time versus 12, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Iron Shortsword hits with more knockback (4 vs 0.5), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Iron Shortsword | Ruler |
|---|---|---|
| Damage | 8 | 12 |
| Use time | 12 ticks | 5 ticks |
| Crit chance | 4% | 4% |
| Knockback | 4 | 0.5 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 2.1 | 2.4 |
| Sells for | 56 | — |
Iron Shortsword averages 41.6 DPS with crit. Ruler averages 149.8 DPS with crit. Ruler is ahead by 108.2 DPS.
Ruler has the shorter 5-tick use time, so it attacks faster than Iron Shortsword at 12 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.