

With crit factored in, Space Gun puts out 73.4 DPS against 58.2 for Magic Dagger — about 26% more damage per second. Base hits are Magic Dagger 14 vs Space Gun 20, so the gap comes as much from attack speed and crit as from raw damage.
Magic Dagger swings faster at a 15-tick use time versus 17, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Magic Dagger hits with more knockback (3.75 vs 0.75), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Magic Dagger | Space Gun |
|---|---|---|
| Damage | 14 | 20 |
| Use time | 15 ticks | 17 ticks |
| Crit chance | 4% | 4% |
| Knockback | 3.75 | 0.75 |
| Defense | 0 | 0 |
| Mana cost | 5 | 6 |
| Shoot speed | 12 | 10 |
| Sells for | 10 | 40 |
Magic Dagger averages 58.2 DPS with crit. Space Gun averages 73.4 DPS with crit. Space Gun is ahead by 15.2 DPS.
Magic Dagger has the shorter 15-tick use time, so it attacks faster than Space Gun at 17 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.