

With crit factored in, Magic Missile puts out 99.3 DPS against 46.8 for Ruby Staff — about 112% more damage per second. Base hits are Magic Missile 35 vs Ruby Staff 21, so the gap comes as much from attack speed and crit as from raw damage.
Magic Missile swings faster at a 22-tick use time versus 28, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Magic Missile hits with more knockback (7.5 vs 4.75), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Magic Missile | Ruby Staff |
|---|---|---|
| Damage | 35 | 21 |
| Use time | 22 ticks | 28 ticks |
| Crit chance | 4% | 4% |
| Knockback | 7.5 | 4.75 |
| Defense | 0 | 0 |
| Mana cost | 14 | 7 |
| Shoot speed | 6 | 9 |
| Sells for | — | 40 |
Magic Missile averages 99.3 DPS with crit. Ruby Staff averages 46.8 DPS with crit. Magic Missile is ahead by 52.5 DPS.
Magic Missile has the shorter 22-tick use time, so it attacks faster than Ruby Staff at 28 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.