

With crit factored in, Magic Missile puts out 99.3 DPS against 73.4 for Space Gun — about 35% more damage per second. Base hits are Magic Missile 35 vs Space Gun 20, so the gap comes as much from attack speed and crit as from raw damage.
Space Gun swings faster at a 17-tick use time versus 22, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Magic Missile hits with more knockback (7.5 vs 0.75), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Magic Missile | Space Gun |
|---|---|---|
| Damage | 35 | 20 |
| Use time | 22 ticks | 17 ticks |
| Crit chance | 4% | 4% |
| Knockback | 7.5 | 0.75 |
| Defense | 0 | 0 |
| Mana cost | 14 | 6 |
| Shoot speed | 6 | 10 |
| Sells for | — | 40 |
Magic Missile averages 99.3 DPS with crit. Space Gun averages 73.4 DPS with crit. Magic Missile is ahead by 25.9 DPS.
Space Gun has the shorter 17-tick use time, so it attacks faster than Magic Missile at 22 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the pre-hardmode tier.