

With crit factored in, Marrow puts out 175.7 DPS against 110.9 for Phantom Phoenix — about 58% more damage per second. Base hits are Marrow 53 vs Phantom Phoenix 32, so the gap comes as much from attack speed and crit as from raw damage.
Phantom Phoenix swings faster at a 18-tick use time versus 19, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Marrow also carries the higher base crit chance (5% vs 4%), which scales further with crit-boosting armor and accessories.
For crowd control, Marrow hits with more knockback (4.7 vs 2), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Marrow | Phantom Phoenix |
|---|---|---|
| Damage | 53 | 32 |
| Use time | 19 ticks | 18 ticks |
| Crit chance | 5% | 4% |
| Knockback | 4.7 | 2 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 11 | 20 |
| Sells for | 54 | 20 |
Marrow averages 175.7 DPS with crit. Phantom Phoenix averages 110.9 DPS with crit. Marrow is ahead by 64.8 DPS.
Phantom Phoenix has the shorter 18-tick use time, so it attacks faster than Marrow at 19 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the mech tier.