// weapon comparison

Musket vs Sandgun

Ranged weapons · pre-hardmode tier

The verdict

With crit factored in, Sandgun puts out 117.0 DPS against 62.8 for Musket — about 86% more damage per second. Base hits are Musket 31 vs Sandgun 30, so the gap comes as much from attack speed and crit as from raw damage.

Sandgun swings faster at a 16-tick use time versus 32, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.

Musket also carries the higher base crit chance (8% vs 4%), which scales further with crit-boosting armor and accessories.

For crowd control, Musket hits with more knockback (5.25 vs 5), keeping enemies at range while you reposition.

Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatMusketSandgun
Damage3130
Use time32 ticks16 ticks
Crit chance8%4%
Knockback5.255
Defense00
Mana cost00
Shoot speed912
Sells for 20

When to use which

open DPS calculator →
Pick Musket if…
  • You want higher raw damage per hit (31 vs 30).
  • You're stacking crit-chance gear (+4% over Sandgun).
Pick Sandgun if…
  • You prefer faster use time (16 ticks vs 32).
  • Pure DPS matters most — Sandgun wins by 54.2 DPS.

Frequently asked

Which deals more DPS: Musket or Sandgun? +

Musket averages 62.8 DPS with crit. Sandgun averages 117.0 DPS with crit. Sandgun is ahead by 54.2 DPS.

Is Musket or Sandgun faster to use? +

Sandgun has the shorter 16-tick use time, so it attacks faster than Musket at 32 ticks.

Do Musket and Sandgun use the same class build? +

Yes — both are Ranged weapons and share the same armor and accessory bonuses.

Are Musket and Sandgun from the same progression tier? +

Yes — both belong to the pre-hardmode tier.