

With crit factored in, Spiky Ball puts out 66.6 DPS against 37.4 for Pearlwood Bow — about 78% more damage per second. Base hits are Pearlwood Bow 12 vs Spiky Ball 16, so the gap comes as much from attack speed and crit as from raw damage.
Spiky Ball swings faster at a 15-tick use time versus 20, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Spiky Ball hits with more knockback (1 vs 0), keeping enemies at range while you reposition.
Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Pearlwood Bow | Spiky Ball |
|---|---|---|
| Damage | 12 | 16 |
| Use time | 20 ticks | 15 ticks |
| Crit chance | 4% | 4% |
| Knockback | 0 | 1 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 7 | 5 |
| Sells for | 20 | 16 |
Pearlwood Bow averages 37.4 DPS with crit. Spiky Ball averages 66.6 DPS with crit. Spiky Ball is ahead by 29.1 DPS.
Spiky Ball has the shorter 15-tick use time, so it attacks faster than Pearlwood Bow at 20 ticks.
Yes — both are Ranged weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.