

With crit factored in, Tentacle Spike puts out 59.4 DPS against 32.8 for Pearlwood Hammer — about 81% more damage per second. Base hits are Pearlwood Hammer 10 vs Tentacle Spike 20, so the gap comes as much from attack speed and crit as from raw damage.
Pearlwood Hammer swings faster at a 19-tick use time versus 21, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Pearlwood Hammer | Tentacle Spike |
|---|---|---|
| Damage | 10 | 20 |
| Use time | 19 ticks | 21 ticks |
| Crit chance | 4% | 4% |
| Knockback | 5.5 | 5.5 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 0 | 0 |
| Sells for | 10 | 10 |
Pearlwood Hammer averages 32.8 DPS with crit. Tentacle Spike averages 59.4 DPS with crit. Tentacle Spike is ahead by 26.6 DPS.
Pearlwood Hammer has the shorter 19-tick use time, so it attacks faster than Tentacle Spike at 21 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.