// weapon comparison

Shimmer Arrow vs Spiky Ball

Ranged weapons · unranked tier

The verdict

With crit factored in, Spiky Ball puts out 66.6 DPS against 0.0 for Shimmer Arrow. Base hits are Shimmer Arrow 12 vs Spiky Ball 16, so the gap comes as much from attack speed and crit as from raw damage.

For crowd control, Shimmer Arrow hits with more knockback (2 vs 1), keeping enemies at range while you reposition.

Both are Ranged weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.

Stat-by-stat

computed
StatShimmer ArrowSpiky Ball
Damage1216
Use time0 ticks15 ticks
Crit chance4%4%
Knockback21
Defense00
Mana cost00
Shoot speed35
Sells for 16

When to use which

open DPS calculator →
Pick Shimmer Arrow if…
Pick Spiky Ball if…
  • You want higher raw damage per hit (16 vs 12).
  • Pure DPS matters most — Spiky Ball wins by 66.6 DPS.

Frequently asked

Which deals more DPS: Shimmer Arrow or Spiky Ball? +

Shimmer Arrow averages 0.0 DPS with crit. Spiky Ball averages 66.6 DPS with crit. Spiky Ball is ahead by 66.6 DPS.

Is Shimmer Arrow or Spiky Ball faster to use? +

Both share the same 0-tick use time, so neither is faster to swing.

Do Shimmer Arrow and Spiky Ball use the same class build? +

Yes — both are Ranged weapons and share the same armor and accessory bonuses.

Are Shimmer Arrow and Spiky Ball from the same progression tier? +

Yes — both belong to the unranked tier.