

With crit factored in, Starlight puts out 880.0 DPS against 294.7 for Terra Blade — about 199% more damage per second. Base hits are Starlight 80 vs Terra Blade 85, so the gap comes as much from attack speed and crit as from raw damage.
Starlight swings faster at a 6-tick use time versus 18, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
Starlight also carries the higher base crit chance (10% vs 4%), which scales further with crit-boosting armor and accessories.
For crowd control, Terra Blade hits with more knockback (6.5 vs 4), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Starlight | Terra Blade |
|---|---|---|
| Damage | 80 | 85 |
| Use time | 6 ticks | 18 ticks |
| Crit chance | 10% | 4% |
| Knockback | 4 | 6.5 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 15 | 12 |
| Sells for | 1 | 4 |
Starlight averages 880.0 DPS with crit. Terra Blade averages 294.7 DPS with crit. Starlight is ahead by 585.3 DPS.
Starlight has the shorter 6-tick use time, so it attacks faster than Terra Blade at 18 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the lunar tier.