

With crit factored in, Starlight puts out 880.0 DPS against 501.6 for Terrarian — about 75% more damage per second. Base hits are Starlight 80 vs Terrarian 190, so the gap comes as much from attack speed and crit as from raw damage.
Starlight swings faster at a 6-tick use time versus 25, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Terrarian hits with more knockback (6.5 vs 4), keeping enemies at range while you reposition.
Both are Melee weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Starlight | Terrarian |
|---|---|---|
| Damage | 80 | 190 |
| Use time | 6 ticks | 25 ticks |
| Crit chance | 10% | 10% |
| Knockback | 4 | 6.5 |
| Defense | 0 | 0 |
| Mana cost | 0 | 0 |
| Shoot speed | 15 | 16 |
| Sells for | 1 | 2 |
Starlight averages 880.0 DPS with crit. Terrarian averages 501.6 DPS with crit. Starlight is ahead by 378.4 DPS.
Starlight has the shorter 6-tick use time, so it attacks faster than Terrarian at 25 ticks.
Yes — both are Melee weapons and share the same armor and accessory bonuses.
Yes — both belong to the lunar tier.