

With crit factored in, Topaz Staff puts out 27.7 DPS against 18.0 for Weather Pain — about 54% more damage per second. Base hits are Topaz Staff 16 vs Weather Pain 13, so the gap comes as much from attack speed and crit as from raw damage.
Topaz Staff swings faster at a 36-tick use time versus 45, so it lands on-hit debuffs like ichor, procs set bonuses, and reapplies knockback more often — an edge the flat DPS figure understates.
For crowd control, Topaz Staff hits with more knockback (3.5 vs 1), keeping enemies at range while you reposition.
Both are Magic weapons, so the same armor set and class accessories buff either one — you can swap between them without rebuilding your loadout.
| Stat | Topaz Staff | Weather Pain |
|---|---|---|
| Damage | 16 | 13 |
| Use time | 36 ticks | 45 ticks |
| Crit chance | 4% | 4% |
| Knockback | 3.5 | 1 |
| Defense | 0 | 0 |
| Mana cost | 5 | 30 |
| Shoot speed | 6.5 | 1 |
| Sells for | 6 | 30 |
Topaz Staff averages 27.7 DPS with crit. Weather Pain averages 18.0 DPS with crit. Topaz Staff is ahead by 9.7 DPS.
Topaz Staff has the shorter 36-tick use time, so it attacks faster than Weather Pain at 45 ticks.
Yes — both are Magic weapons and share the same armor and accessory bonuses.
Yes — both belong to the unranked tier.